Learning Targets
- Generate multiple possible design concepts.
- Avoid selecting the first idea too early.
- Connect ideas to user needs, criteria, and constraints.
Focus question: How can engineers generate creative solutions without choosing the first idea too quickly?
Use this page with the lesson presentation, your engineering notebook, and the tools or evidence assigned for Generate Human-Centered Design Concepts.
You can generate multiple concepts and connect each idea to user needs and design criteria.
Connect your response to the decision, evidence, or quality standard required for Generate Human-Centered Design Concepts.
This lesson is ready to move forward when the evidence meets this standard: The concepts differ in approach, not only appearance, and each connects to the design brief.
Early ideation should create options before narrowing.
Creative ideas still need to connect to the user need.
Sketches help teams compare features, tradeoffs, and assumptions.
Create multiple distinct ideas that respond to the defined user needs without evaluating them too early.
Quality check: The concepts differ in approach, not only appearance, and each connects to the design brief.
Select three concepts that solve the same need using genuinely different operating principles—not just different colors or surface styling.
Submission standard: The concepts differ in approach, not only appearance, and each connects to the design brief.
Use the lesson slides for guided practice, interactive checks, and the exit ticket.
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